loader

Royale Fail

SELF PROMOTION

Unfinished Sequence for a Game Mobile Company

When this prestigious game company reached us we focused in developing an appealing graphic style, while the project was going forward we found differences in terms of dates and work loads. Unfortunately we couldn’t finished the entire sequence but we made a montage to show as much as we could, also adding some comments trying to explain for those who are not aware of this, in a fun (trying to not be disrespectful) way.

YEAR:
2020
CLIENT / AGENCY:
Memoma Studio
DIRECTION:
Memoma Studio
AUDIO DESIGN:
Justiniani at Audio Magno
PROCESS
// Design & Concept
DEVELOPMENT
// Animation Breakdowns
NEXT CASE